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Game On: How Game-Based Learning Improves Student Engagement

Level up your understanding of student engagement activities with example of game-based learning. Explore how gamified education enhances participation and captivates learners.

· Learning

There has been a growing interest in game-based learning as a teaching method in recent years. Game-based learning involves using games to teach various subjects and skills, from math and science to critical thinking and problem-solving.

But why are games such an effective way to promote learning?

In this article, we'll explore how game-based learning improves student engagement, going beyond just making learning more fun and exciting.

What is Game-Based Learning?

Game-based learning is an approach to teaching and learning that uses games or game-like elements to engage learners and promote the acquisition of knowledge, skills, and competencies. In game-based learning, students participate in games or simulations designed to be engaging, interactive, and immersive, facilitating the acquisition of specific learning objectives.

Game-based learning can take many forms, from simple educational games and quizzes to complex simulations and virtual worlds. Games can be designed for different age groups, subjects, and learning objectives and can be used in various educational settings, including classrooms, online courses, and training programs.

One of the critical benefits of game-based learning is that it can be highly engaging and motivating for learners. Games are designed to be fun, challenging, and rewarding and can provide learners with a sense of accomplishment and progress as they master new skills or knowledge.

Game-based learning can also facilitate active and experiential learning, allowing learners to practice and apply their knowledge and skills in a realistic and interactive environment. This can lead to deeper learning and a better understanding of complex concepts and ideas.

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Active and Hands-On Learning

Active and hands-on learning is a teaching approach that emphasizes student participation and engagement in the learning process. Instead of just listening to lectures or reading textbooks, students are encouraged to engage with the material through various activities and exercises actively.

Game-based learning is an excellent example of active and hands-on learning. Games provide an immersive and interactive experience that allows students to apply their knowledge and skills more engaging and meaningfully. Games can also be designed to simulate real-world situations where students have to make decisions, solve problems, and apply their learning to achieve a goal.

Active and hands-on learning effectively promotes long-term retention and understanding of the material. When students actively engage in the learning process, they are more likely to remember and understand the material. This is because active learning requires students to think critically and make connections between different concepts and ideas.

Personalized Learning

Personalized learning seeks to customize each student's learning experience based on their unique needs, interests, and abilities. This approach recognizes that every student learns differently and that a one-size-fits-all approach to education could be more effective.

Personalized learning involves creating a learning environment tailored to the individual student. This can be achieved through various strategies, such as differentiated instruction, project-based learning, and technology-based tools. The goal is to create a learning experience that is engaging, relevant, and meaningful for each student.

One key benefit of personalized learning is that it can help to improve student engagement. When students feel that their learning experience is tailored to their individual needs and interests, they are more likely to be motivated to learn and to take ownership of their learning. This can result in improved academic performance and a greater sense of achievement.

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Intrinsic Motivation

Intrinsic motivation refers to individuals' internal drive and desires to engage in an activity or pursue a goal because it is inherently satisfying or fulfilling. Intrinsic motivation is driven by an individual's interests, values, and purpose rather than external rewards or incentives.

Intrinsic motivation can lead to higher engagement, satisfaction, and achievement levels. When individuals are intrinsically motivated, they are more likely to put forth the effort and persist in the face of challenges because they find the activity or goal enjoyable or meaningful in and of itself. This can result in improved performance and a greater sense of accomplishment.

Intrinsic motivation can also help individuals to develop a sense of autonomy and self-direction. When individuals are motivated by their interests and values, they are more likely to take ownership of their learning and decision-making. This can lead to greater self-confidence and independence.

Immediate Feedback

Immediate feedback involves providing learners with prompt and informative feedback on their performance or understanding of a topic. This type of feedback can be delivered in various formats, including verbal comments, written feedback, or visual cues.

Immediate feedback can help learners to improve their performance and understanding of a topic more quickly. By receiving feedback promptly, learners can identify their strengths and weaknesses and adjust their approach more quickly. This can result in improved performance and a greater sense of progress and achievement.

Immediate feedback can also help learners develop greater self-awareness and self-evaluation. Learners receiving feedback regularly and promptly can become more reflective and better understand their learning process. This can lead to greater ownership and responsibility for their learning.

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Collaboration and Competition

Collaboration and competition are two distinct approaches to learning that can be used to promote student engagement and achievement. Collaboration involves working together with others towards a common goal, while competition involves working towards a goal to outperform others.

Collaboration can be a valuable teaching approach as it allows students to learn from one another and develop essential teamwork and communication skills. When students work collaboratively, they can share ideas and perspectives, build upon one another's strengths, and provide support and feedback to one another. This can result in a deeper understanding of the material and improved problem-solving skills.

Collaboration can also foster a sense of community and belonging in the classroom. When students work together towards a common goal, they can develop a sense of shared responsibility and ownership of their learning. This can lead to improved engagement and motivation.

On the other hand, competition can also be a valuable teaching approach as it can help to motivate students to work harder and achieve more. Students competing against one another may be more likely to put forth extra effort and strive to outperform their peers. This can result in improved performance and a greater sense of achievement.

Competition can also help to develop important skills such as resilience, perseverance, and self-motivation. Students may face challenges and setbacks when they compete, but they can also learn from their mistakes and push themselves to overcome obstacles.

Promoting Game-Based Learning with Rolljak - School Online Games

Incorporating game-based learning into the education system can be further enriched with online games specifically tailored for schools. Online games provide a virtual environment that engages students in a unique and interactive way. They can simulate real-world scenarios, encourage teamwork, and provide a personalized learning experience.

One excellent platform for promoting game-based learning is Rolljak. It offers a fun and engaging way for students to develop various skills while staying motivated and interested in the learning process. Rolljak provides an enjoyable learning experience for students of all ages and backgrounds, featuring various games covering different subjects and skills.

By embracing game-based learning and integrating online games into educational settings, we can unlock the full potential of this innovative approach. It not only enhances student engagement but also empowers students to thrive in a rapidly changing world.

To learn more about how gamifying your lessons can increase student engagement, you can download this e-book.